In my experience I find the Tuner more useful than the PA from a general overview point of view, especially now I have started optimising.
I find it invaluable to go and tell people to 'rework' their code in some cases.
Darren Vine
Senior Programmer
FreeStyleGames Ltd.
These roles offer the opportunity to be responsible for identifying, developing, and delivering critical enhancements to SN Systems' compilers, particularly in the area of optimization, code generation and instruction scheduling. The team works in a fast moving and highly challenging area driven by the needs of the world's leading game developers.
SN Systems is a wholly owned subsidiary of Sony Computer Entertainment Inc. (SCEI) and has been developing industry standard game development tools for nearly 20 years. The recent acquisition by SCEI has provided SN Systems staff with much closer access to the PlayStation® platforms than ever before and resulted in improved integration and highly optimized software. SN Systems' staff now work directly with SCE group hardware and software platform engineers worldwide, sharing and building upon their expertise in order to further enhance the game development experience.
SN Systems development tools have been successful across all the PlayStation platforms and, as a result, game development studios around the world use the products on a daily basis. One of the reasons for SN Systems' success stems from the ability to listen to feedback from developers and react quickly. Each product in the tools suite evolves over time as game developers request new features during their game title process. Coupled with a support team that is renowned in the industry for its response time and depth of knowledge, it's easy to see why so many studios look no further than SN Systems for their game title development.