Testimonial

Our transition to using SNC on Killzone 2 has been pretty straight-forward. Most of the code dropped right in and it has given us smaller executables and shorter build times ever since.

Most of the code dropped right in and it has given us smaller executables and shorter build times ever since. 

Michiel Van der Leeuw
Technical Director
Guerrilla Games

Product Spotlight

Tuner

Framerate issues, slowdown?

Use Tuner to capture and visualize program behavior, helping you to eliminate conflicts and bottlenecks in your code.

Available for PlayStation®3, PSP® and PlayStation®2

Network Development Kit for PlayStation®2

ps2tools&middleware

Overview

NDK for PlayStation®2 enables you to add networking capabilities to your PlayStation®2 application, at minimum cost and effort. Whether it's for online gaming, or any other internet application for the PlayStation®2, such as a web browser or an e-mail client, all of this can be achieved through an intuitive API.

Components

Network Development Kit for PlayStation®2 consists of the NDK TCP/IP Stack, for building Internet connectivity into a PlayStation®2 game, plus the NDK Analyzer which allows PlayStation®2 Internet traffic to be examined on a development Windows PC across a LAN using the native DECI2 interface.

Click below for further details:

  • NDK TCP/IP Stack
  • NDK Analyzer
  • Supported Network Hardware
  • What the NDK includes
  • How to build with the NDK

System requirements

Minimum Hardware:

  • Microsoft Windows 98, Windows NT 4.0, Windows 2000 or Windows XP Professional
  • 16MB of RAM
  • 300MB of hard disk space
  • Network card (required for NDK analyzer)

Recommended Hardware:

  • Pentium II (or equivalent) or higher processor
  • Windows 98, Windows NT 4.0, Windows 2000, Windows XP Professional (Note: Windows ME is not supported by the WinPcap packet capture DLL, so you will not be able to use NDK Analyzer under this operating system)
  • 64MB (128MB for Windows NT, 2000 and XP) of RAM
  • 8MB of video memory
  • At least 300MB of hard disk space
  • CD-ROM drive
  • Network card (required for NDK analyzer)

Note: The Win32 PC must not be configured as a router, as this will interfere with NDK analysis, and may overburden the LAN.

Additional Requirements:

  • SN Systems' ProDG development tools or SCE's PlayStation®2 software development tools. No additional hardware (i.e. modems, USB Ethernet adapters) is needed as the NDK uses the DECI2 link to send data to the network.
  • Sony Computer Entertainment PlayStation®2 Development Tool DTL-T10000 or DTL-T15000.
  • SN Systems' or SCE's PlayStation®2 software development tools.

Prices

NOTE: If the SN TCP/IP Stack is used in a PlayStation 2 title, then a one-off payment for the run-time license is applicable upon release of the title.

Please click here to request a quotation, or contact contact@snsys.com for further information.

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