I've been using SN Systems tools since PSOne®. IOP programming started with PlayStation®2 and from the beginning ProDG supported this, which was good news for the few IOP programmers around at the time. I quickly bought the tools and started using them, and though you would think there were hardly any users of the IOP, SN responded quickly to any problems and requests I had on the IOP side.
What really helped was the speed of their support - it was so quick that I hardly noticed the time difference. I think this is down to the well-structured Japanese support system as well as the enthusiasm of the toolmakers themselves.
Kiyohiko Yamane
Department Manager
KCET
ProDG for PSP is SN Systems' suite of fully featured tools that enable you to build and debug your PSP titles.
ProDG for PSP now includes v2.0 debugger, SNC and Tuner as standard.
Found 28 documents.
Displaying documents 1-3
Due to an ongoing recruitment drive, SN Systems has moved from 500m² of office space to a more spacious 1200m², still within the centre of Bristol. The new office will house developers focused on research and development for the ProDG suite of tools as well as technical support, developer relations and central administration teams.
article date: 10/10/2008
url: http://www.snsystems.co.uk/news/10100801.asp
SN Systems, a subsidiary of Sony Computer Entertainment Inc. (SCEI), are pleased to announce the opening of a new satellite office in Dublin, Ireland.
article date: 9/2/2008
url: http://www.snsystems.co.uk/news/02090801.asp
SN Systems are looking for Compiler Engineers and Technical Support Engineers to join the team in the Bristol office.
article date: 2/7/2008
url: http://www.snsystems.co.uk/careers