I've been using SN Systems tools since PSOne®. IOP programming started with PlayStation®2 and from the beginning ProDG supported this, which was good news for the few IOP programmers around at the time. I quickly bought the tools and started using them, and though you would think there were hardly any users of the IOP, SN responded quickly to any problems and requests I had on the IOP side.
What really helped was the speed of their support - it was so quick that I hardly noticed the time difference. I think this is down to the well-structured Japanese support system as well as the enthusiasm of the toolmakers themselves.
Kiyohiko Yamane
Department Manager
KCET
Get closer to the hardware with ProDG for PlayStation®3 - the official toolset for PlayStation®3 developers worldwide now contains ProDG, Visual Studio Integration, Target Manager and Tuner all in one package.
This option allows you to configure the License Server which you will use to obtain floating licenses.
To configure your License Server details:
1. Click on the option Configure my License Server details at the foot of the main CLM window.
The Configure License Server dialog will be displayed:

2. Check the Enable network license support checkbox. This will enable you to configure the License Server.
3. Complete the form by entering the IP Address and Port for the License Server. Your license server administrator will have this information.
4. Check the Automatically synchronize local time with server checkbox if you want the real-time clock on your PC to be synchronized automatically with the license server's clock.
5. Click Apply.
If more than one network adapter is detected this dialog will also display the following link:

6. Click to select the required adapter.

7. Select the network adapter to use and click OK.
Floating licenses issued by the license server will be tied to the selected network adapter.